Published on November 3rd, 2012 | by Nidde


Finding gems

Lone Survivor

Lone Survivor is a modern, retro-styled survival-horror game.

Aside from the main thesis of this project there’s another thing which should be discovered along the way, and that is great indie titles. Already some great looking games are showing up on the radar and put aside until the project starts. There are also some fantastic, previously played titles that will be revisited.

Unvisited titles such as Dustforce, FTL – Faster Than Light, Lone Survivor, FEZ, and titles that are not even out yet will be very interesting to explore. And as many have stated before, this is the world of games where new game mechanics, concepts and ideas are explored. Some of them will fail, and some of them will succeed. Some mechanics might work very well, but just not be engaging at all.

Braid, Jumpman level

One of the levels of the game Braid, named “Jumpman” after the working title for Donkey Kong

Then there are the familiar territories of glorious gameplay, concepts, ideas and mechanics that has already been established as gems of the industry. Revisiting games such as Braid, Anthill, Super Meat Boy, Castle Crashers and others just to once again put them in the spotlight and encourage everyone to give them a try should be great fun.

So when this experiment is concluded there should be a nice list of titles showing what games from the indie scene should be sought out and which should be ignored. A great thing about the indie scene is that when a great game is found it also means a developer that is worth keeping an eye on has also been added to the list.

The thrill of diving into the indie scene and exploring what it has to offer truly outshines the downside of missing some AAA-titles.

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About the Author

For 500 days, from January 1st, 2013, until May 16th, 2014, Nidde will set aside all AAA-titles and only play indie games to find out if the indie scene can replace the big budget landscape.

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