Published on May 7th, 2013 | by Nidde

Experiment #028: Thomas Was Alone

Thomas Was Alone





Mike Bithell

Mike Bithell

PC, Mac


Thomas Was Alone, and then, Well, he Wasn’t.

Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.

Listen to awesome music by David Housden. Jump over rectangles meticulously placed by Mike Bithell. Listen to voiceover read wistfully and a bit amusingly by Danny Wallace.

Thomas Was Alone tells the story of the world’s first sentient AIs, and how they worked together to, well, not escape: Escape is a strong word. ‘Emerge’ might be better. ‘Emerge’ has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you’ll discover under wraps. We didn’t even mention the bouncing. That’d be overkill.


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About the Author

For 500 days, from January 1st, 2013, until May 16th, 2014, Nidde will set aside all AAA-titles and only play indie games to find out if the indie scene can replace the big budget landscape.

2 Responses to Experiment #028: Thomas Was Alone

  1. Pingback: The Indie 500 Project | 500 days of indie games

  2. ricotastic says:

    This seems fairly interesting. Love the minimalistic design, the narration and the lighting. It makes for a nice touch to something that would otherwise seem rather poor. +1 for the project, buying this.

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