Published on February 13th, 2014 | by Nidde0
50 gamechangers: Shadowrun Returns
Format: PC, Mac, iPad, Android
Developer: Harebrained Schemes
The classic tabletop game and cyberpunk fantasy Shadowrun has a messy history as a video game. The Super NES-version from 1993 is considered the premiere interpretations, the worst showed up five years ago – as a shooter. The original creator Jordan Weisman opened up a Kickstarter project. 2 million dollars later he’s leading the work for a two-dimensional and turn-based roleplaying game.
Image and text scanned and translated from LeveL, issue 76
One of the bigger titles to come out of the Kickstarter boom, Shadowrun Returns keeps growing today as the expansion Dragonfall will be released in a few weeks. While mostly enjoyed by critics many of them see potential that has not been met and won’t be met until they get a greater taste of what the community has done with the campaign editor. The scope of the game may also have hindered the visual fidelity, as some comments point to the look of the game to not be polished enough. Our speculation is that it may be the cost of developing a game for such a wide variety of platforms without having to write individual games. Weisman has been quoted saying “… the style of game we want to make lends itself best to these platforms”, which may also shine some light on the subject. All in all it’s a worthy successor to the franchise in our opinion and worth more than the averaged out 76 that metacritic.com has gathered from its critics.