50 Gamechangers Republique feature image

Published on April 17th, 2014 | by Nidde

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50 gamechangers: Republique

Scan of Republique from Level #76

Republique

Format: PC, Mac, iOS
Developer: Camouflaj/Logan
Premiere: June 2013

Newly started studio Camouflaj wants control over their franchises, they want to make AAA-games for iOS and they want a female character in the lead role. During their Kickstarter campaign they determined that they could never realize these dreams with a big game company. So the community coughed up more than half a million dollars for Republique, a stealth/survivor game (with David Hayter and Jennifer Hale as carrying voices) that belong amongst the most promising we’ve seen for tablets and phones.

Image and text scanned and translated from LeveL, issue 76

While overshooting the launch window with about 6 months, and going for a first release on iOS (which was actually always the plan) and so far no date for a PC or Mac release, the thing that raised the most jeer from the fanbase was switching to an episodic platform for their game. Camouflaj stated that the switch to an episodic game was not an easy decision and is based on the shift on the mobile market when it comes to prices and content in similar apps, such as The Walking Dead.

Perhaps Republique isn’t the most technical, visual, or massive game on the indie scene, but you’ve got to look at it for what it’s intended to be. It’s not backed by a big publisher like Rayman, nor is it a playable tech demo like Infinity Blade, nor a port of a game initially meant for other platforms. It’s an iOS game that wants to set the bar higher for what’s possible from an indie developer on tablets and phones. The score of 76 from critics on metacritic.com seem to struggle a bit with this same issue. Some claim the story to be shallow, the acting bland, controls frustrating, and the whole game itself nothing more than just a tech demo. But others express the opposite, that the story, acting and controls work. Something that they all agree on, even if they disagree on the delivery, is that the series shows a lot of promise.



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About the Author

For 500 days, from January 1st, 2013, until May 16th, 2014, Nidde will set aside all AAA-titles and only play indie games to find out if the indie scene can replace the big budget landscape.



One Response to 50 gamechangers: Republique

  1. ALEKSANDRA says:

    Hello,

    My name is Aleksandra and I work for Kinguin.net which is a global digital marketplace.

    It would be great if we could connect and discuss a possible cooperation.

    Please feel free to add me me on skype (kinguin.aleksandra).

    Look forward to hearing from you.

    Best regards,

    Aleksandra Szurek

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