Action Hotline Miami feature image

Published on April 7th, 2014 | by Nidde

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50 gamechangers: Hotline Miami

Scan of Hotline Miami from LeveL #76

Hotline Miami

Format: PC, Mac
Developer: Dennaton Games
Premiere: 2012

Jonatan “Cactus” Söderström and Dennis Wedin are going to “murder your PC and Mac soon”. How? With Hotline Miami – ultra violent, ultra pixelated, top-down action.
– It’s an hommage to the 80s, with a story that’s as bizarre as it is emotional… it’s an experience that will occupy peoples thoughts long after they’ve stopped playing, says the duo in a press release.

Image and text scanned and translated from LeveL, issue 76


This game is a great example of what the indie scene can give us that the big publishers are not going to touch. Getting behind Grand Theft Auto, with its violence, controversies, and general offensive content; is not a strange decision, because it’s going to generate so much money that any headache the non-gaming community can give you is going to be worth it. But when you’re not Rockstar, the developer behind GTA, you’re not going to attract the attention of a huge publisher in the same way. So when you create a game with such explicit content it doesn’t matter that the gameplay is rock solid, the soundtrack super-fitting and memorable, and the graphics unique in sea of similar styles; people are going to get upset. That is, if they knew the game existed. Since there’s not a huge marketing campaign behind the game the ones that scream and shout about how these types of games corrupt our children aren’t going to know about it.

With no less than 5 perfect scores over on metacritic.com it’s an almost unanimous decision that this is a incredibly great game, even if the average score from critics drops down to 85 we can all agree it’s a must-play. And since it’s now also available on PS3, PS4 and Vita there are even more chances to pick it up.





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About the Author

For 500 days, from January 1st, 2013, until May 16th, 2014, Nidde will set aside all AAA-titles and only play indie games to find out if the indie scene can replace the big budget landscape.



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